Available for new opportunities

Products designedto spec.

Senior UI/UX drawn to scale

Drawn by
Dariusz Baczyński
Tolerance
±0 px
Scale
1:1
Status
Available

Working remotely or hybrid in Kraków

Local time

--:-- CET, Poland

Currently

I'm building Retro Games Hunt, my own search engine for retro game listings on eBay and Allegro, with prices, price history and market comparison.

Some selected work –Highlights

// SERVICES

What you can hire me for –

  1. From the first brief to a shipped product: research, flows, UI and handoff.

    • Research
    • UX flows
    • UI
    • Handoff
  2. Pixel-perfect interfaces and design systems with tokens that grow with your team.

    • Figma
    • Tokens
    • Components
  3. Lo-fi and clickable prototypes in hours, so decisions come sooner.

    • Lo-fi
    • Clickable
    • User tests
  4. I design workflows with AI agents for large projects: rules, checklists and tools that make the work predictable and verifiable.

    • Workflow
    • Agents
    • Automation

Pick a service. The detail is live, try it.

PD Detail Product design · Scale 1:1

01

Create account

02

Pick a plan

BasicProTeam

03

All set

// ABOUT_ME

Long story short

I design digital products: interfaces that are precise, scalable and, above all, easy to use.

Part one

I started with banner campaigns and marketing websites, and today I design web applications, ERP systems and design systems. My workshop is no longer just Figma: Claude also supports me with flows, components and prototypes.

Part two

I combine a surgeon’s precision (pixel perfect is practically my middle name) with an engineer’s approach to systems. If you need interfaces that are consistent, well documented and run like a well-oiled machine, let’s talk.

// PROCESS

How I work –

I work in short steps: research, directions, flows, a pixel-perfect UI and a system that keeps it consistent. The repetitive parts are automated, AI included, so I deliver up to 40% faster and spend the time saved on what matters most: the users and the business behind the product.

dariusz@studio: ~/project

git log --graph --reverse

HEAD → main

1 · log

  1. a4c152a01 DISCOVER
  2. f328dd4draft/01draft: Research summary · Three personas · Journey map
  3. 419067fmerge: Three personas. Talk to users, set goals and measures
  4. 05aa14d02 EXPLORE
  5. 54119f7draft/02draft: Minimal direction · Bold technical · Soft and playful
  6. a2792a1merge: Bold technical. Pick the direction
  7. 6692d6f03 WIREFRAME
  8. b4fa619draft/03draft: Flow A: wizard · Flow B: one page · Flow C: chat
  9. 0361ec4merge: Flow A: wizard. Keep one flow, drop the rest
  10. c77b99104 DESIGN: Pixel-perfect UI, by hand
  11. 28645b405 SYSTEMIZE
  12. 76cbe5edraft/05draft: Token set · Button variants · Dark theme
  13. c533708merge: Token set. Set the rules of the system
  14. 894d1d606 SHIP
  15. d7b4a80draft/06draft: Microcopy · A11y check · Component audit
  16. 261c32bmerge: Component audit. Verify and hand over
  17. ce9405cv1.0shipped

2 · git show 419067f

  1. commit 419067f
  2. Merge: a4c152a f328dd4
  3. Author: Dariusz Baczyński
  4. 01 DISCOVER
  5. Talks to users, sets goals and metrics
  6. diff --git a/draft/01 b/main
  7. @@ Drafts: Summarises research, drafts personas @@
  8. - Research summary
  9. + Three personas
  10. - Journey map
  11. @@ I decide @@
  12. + Talks to users, sets goals and metrics

main · I decide

draft/* · Drafts

6 steps · 15 proposals · 6 decisions

dariusz@studio: ~/value

$ cat value.md

# Rapid prototyping

A brief becomes lo-fi flows and clickable prototypes: hours, not days.

# DesignOps

The repetitive work, from tokens to components, is automated, so design systems ship faster.

# Designing for AI

Interfaces for LLMs, chatbots and autonomous systems: latency, hallucinations and earning user trust.

$

dariusz@studio: ~/stack

$ ls parts --used-in

ItemPartGroupUsed in

01FigmaDesign & systems04

02Adobe CCDesign & systems04

03Design tokensDesign & systems05

04AI assistantAutomation01 02 03 05 06

4 parts

$

What I'm looking for –

Teams and products that want more than standard design: new features in existing systems, AI ones included, or new digital products built from scratch.

// EXPERIENCE

Where I have worked –

Every project teaches something: the ones that went to plan, and the ones that taught me what not to do.

Here is where that experience comes from.

October 2025 - present

Pivotal

UI/UX designer

  • Designing and developing an ERP/CRM system: responsible for the consistency of the whole product, across dozens of views and modules.
  • Developing an in-house design system.
  • Writing component documentation and guidelines for developers, which reduced the number of iterations during implementation.

July 2025 - present

Freelance

UI/UX designer

  • Designing and developing design systems for SaaS and e-commerce clients, built on tokens and component variables.
  • Design support for companies: UX audits, redesigns and standardising UI components.

February 2024 - July 2025

Ovolt

UI/UX designer

  • E-commerce design system: a complete design system for a store platform, with components fully parameterised through Figma variables. It cut the number of component variants by about 90% compared with the classic approach.
  • Close work with the frontend team at handoff: components built to match the React architecture, which shortened the time to ship new views.
  • Designing purchase paths and optimising the checkout flow, following good conversion practice.

February 2024 - July 2025

RConnect

UI/UX designer (full-time)

  • Designing and developing an ERP/CRM system: responsible for the consistency of the whole product, across dozens of views and modules.
  • Developing an in-house design system.
  • Writing component documentation and guidelines for developers, which reduced the number of iterations during implementation.

February 2023 - February 2024

RConnect

UI/UX designer (freelance / contract)

  • Introducing and developing design standards for an ERP platform: building the component library from scratch.
  • An in-house design system built on tokens: typography, colours, spacing and interactive components standardised as Figma variables, with components parameterised through tokens.

March 2022 - January 2024

RumbleFish

UI/UX designer

  • Designing interfaces for web applications in an agency setting: several products at once, across different industries and tech stacks.
  • Building high-fidelity prototypes in Figma, usability testing and iterating on feedback.
  • Working with development teams (React) on component specifications and handoffs.

July 2020 - February 2022

Oanda

Digital designer

  • Designing and maintaining marketing materials and UI components for a global trading platform.
  • Developing the website: designing landing pages, campaigns and product materials.
  • Close work with marketing and product teams in Poland and abroad.

October 2015 - June 2020

Contactis Group

UI designer

  • Responsible for the visual consistency of a whole consulting platform: close work with developers during implementation and checking the built UI against the design.
  • Designing applications from scratch, the full range of UI work: wireframes, prototypes, final design.
  • Creating the platform's style guide and migrating the project from Photoshop to Sketch, then to Figma: one of the first steps towards a modern, component-based way of designing.

October 2011 - January 2016

Inncom

Web designer / Flash animator

  • Designing websites and web interfaces, and Flash animations, for clients across many industries.

April 2009 - May 2012

Opcom

Graphic designer

  • Graphic design, websites and Flash animations: my first commercial work in digital.

// QUESTIONS

Before you write –

How do we start?

Send me a message on LinkedIn or by e-mail. We set up a short call, go through your goals, and I come back with a plan and a timeline.

Do you work remotely?

Yes, remotely or hybrid in Kraków. I'm based in Poland (CET).

What do you need from me to begin?

A brief with your goals, your users and the deadline. If you don't have one yet, we'll write it together on the first call.

// GET_IN_TOUCH

Have a product to build

or improve? Write to me,

and we'll plan the next step.

Have a product

to build or improve?

Write to me, and

we'll plan the

next step.

Manufactured with passion

High-Grade Modern & Bold Design